This page (and its symposium) are dedicated to my playing and studying Team Cherry's long-awaited Silksong (2025); i.e., stuck in development heaven (that's a first), and releasing for $20 on Steam (which is wild [and awesome] for such a highly polished game), Silksong is finally out after seven years of waiting—with me having asked "is it Gothic" all the way back in 2019; re: " Hollow Knight: Silksong - As a Metroidvania, Will It Be Gothic? " I guess now we'll see just how Gothic the game ultimately is (the Gothic being an older [and continuous] mode of expression that Metroidvania partake in video game form); i.e., to such a Numinous (read: paralytic, versus fight-or-fight) degree that its Amazons (classic tools of abjection) either further or reverse the abjection process Kristeva envisioned (and Creed expressed in monstrous-feminine [1993] language). Note: This symposium is a work-in-progress, one that will be completed over time (and con...
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